Human analysis

Human analysis refers to the set of methods and tools used to better understand, measure, and model the human being in their physical, psychological, cognitive, emotional, and behavioral dimensions.

This is done using various data sources, often collected through sensors.

Human behavior

Human behavior is a complex phenomenon resulting from the interaction between cognitive, emotional, and physiological processes. It is expressed through how a person thinks, feels, and acts in different contexts. Understanding this behavior today relies on the combined study of data from neuroscience, cognitive psychology, and physiological signals.

Several approaches help better grasp an individual’s internal states. Modeling cognitive states aims to detect phenomena such as mental workload in real-world situations. This detection is based on real-time analysis of signals captured by physiological sensors, particularly ECG (electrocardiogram) and PPG (photoplethysmography) signals, which provide valuable information about stress, fatigue, or emotions.

The goal is to design reliable methodologies that allow both controlled induction of mental states and their automatic detection. This also involves studying the links between physiological signals and individual profiles, developing technical tools capable of identifying a person or their role based on biometric characteristics.

By combining different sources of information—such as heart signals, body expressions, or motor activities—it becomes possible to obtain a more complete, robust, and precise interpretation of internal states. This approach requires implementing experimental protocols, advanced data processing tools, and algorithmic models capable of integrating these multiple dimensions.

Some examples of applications:

  • Health and well-being: real-time monitoring of fatigue or mental workload.

  • Workplace safety: detection of fatigue or stress in operators.

  • Training and learning: adapting learning environments according to detected cognitive load.

  • Video games and virtual reality: dynamic adjustment of the gaming experience based on the player’s emotional or cognitive state.

  • Human-machine interfaces (HMI): adaptive control of systems based on the user’s state.

  • Marketing and consumer research: analysis of emotional reactions to a product or advertisement.

Confidential – Aeronautics